How To Win Garrison (FFXI leveling)
May 22nd, 2007A guide to wining Garrison
First you must get the necessary items to participate in the event. Which item you can get depends on your home country. I highly recommend you bring a friend with the “Treasure Hunter” ability – TH2 even better.
If you are from Windurst: 7 Knot Quipus -drops off Yagudo Votary in Giddeus ( best spawn point – I-12 and H –14 )
If you are from Bastok: Darksteel Engraving -drops off Copper Quadavs in Palborough Mines (best spawn point – 3rd level – corners and the stairway to the burning circle )
If you are from Sand’oria: Red Cryptex - drops off Orcish Fighter in Yughott Grotto ( best spawn point – (unsure)- second map )
It’s not necessary for everyone to have an item to participate and you can participate in another country as long as a person from that country has an item to trade.
Next you need a team! I very strongly recommend doing this ONLY with friends and LS ppl. It takes a great deal of trust – I learned this the hard way..strangers lotting for all the loot and leaving. NOT FUN!! You’ll need 4 whm , 2 rdm, 3 pld, and 9 damage dealers. (blms are nice here with their –ga spells—but it’s a long fight … and MP will be drained fast so .. choose wisely)
**This is a level 20 cap restricted fight—make sure all your team knows this and has appropriate gear!! **
Once you have the item and a team set up head to the appropriate starting area outpost. For example, if you are from Windy, head to the West Sarutabaruta outpost. Set Home Point! Set up the alliances with 1 main healer ea. Set up each main healer at a “home base” point in the outpost ( I put them one in from of the guard and the others to the left and right) Make sure that each party member in the alliance knows where his “home point” is. Now have the person with the item trade (hopefully you have more than one person with items… this is one of those things you want to do at least 3 times) first you’ll see about 10 or so mobs spawn. Then you’ll see about 20 or so NPCs spawn.
Damage Dealers– jump into the fray.. don’t try to make sense of it.. it’s just chaos at this point for the damage ppl. Select a monster and pummel until he is dead then move on to the next one
3 main WHM healers – heal the damage dealers that’s your soul job.. make sure to rest whenever possible and juices would be VERY nice in this fight!!! (mp + gear is excellent too)
1 WHM back up – your job is to full time heal NPCS!! Scan the npc’s health at all time and heal as necessary – this is very important! The NPCs are not only the determining factor for your loot but also they help get rid of the mobs!! Heal them!! — don’t waste MP though.. make sure every bit of your cure will be significant.
2 RDM back ups- melee – but keep an eye for npcs or pt members that are in trouble .. at the breaks scan npcs and heal
3 PLDs – voke off the npcs in the fight. The Npc’s have very weak defense you’ll be a buffer
Make sure everyone knows their role and go for it!! There are 4 waves of mobs with the last one having a “boss” monster
Item distribution — item distribution should be clear to all BEFORE the battle – avoid a 18 ppl fight for items!!! My usual method? – the people with items don’t random lot – in the battle were they traded the item they get first pick (they did farm for the trade item after all) everyone else lots for the rest of the loot – whoever gets an item cannot lot again until everyone has an item!!
How many item you get depends on how many NPCs live you can get nothing (if all npc’s die) or up to 5 items per fight!
Items– Dragon Chronicles – rare/ex –items gives exp points
–garrison gear—
Sallet – level 19 – Def 5 MND+1 CHR+1
Tunica—level 18 – Def 15 Dex+1 CHR+1
Gloves—level 20 – Def 4 VIT+1 INT+1
Hose—level 21—Def 9 STR+1 DEX+1
Boots—level 18—Def 4 INT+1 MND+1
Every player gets an amount of gil depending on the outcome
— make sure everyone speaks to he guard to get thier level cap taken off.. then try it again !!
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