Commands Quick Ref (Final Fantasy x video)
September 21st, 2008Linkshells
/makelinkshell (/makeli) Allows you to make a linkshell if you have
bought a linkshell.
/breaklinkshell (/breakli) Breaks the linkshell you are using.
/linkshellmes (/lsmes) Displays your equipped linkshell's server
message. This also has some subcommands:
level [Level] Sets the authority level allowed to change the
message. Levels are: All (any member), LS
(linksack members), and PS (perlsack members)
set "[Message]" Sets a new message to display.
clear Clears the linkshell message of any message.
Mog House
/bank Bring up your Mog Safe. This also works
outside of the Mog House but you can not
add or take out items.
/mailbox (/deliverybox) Brings up your delivery box.
/layout Takes you into layout mode for your Mog
House.
/garden Takes you into gardening mode for your Mog
House.
/tribune Temporarily logs you out of Final Fantasy XI
to read The Vana'diel Tribune newspaper.
This is basically a part of Playonline.
Chatting
/say (/s) [Message] The default talk mode when first turning on
FFXI. Can be heard by any character within a
short range of where your character is
standing. This text is a white color by
default.
/shout (/sh) [Message] A long range talk mode. Can be heard by any
character in your current area. This text is a
pink or reddish hue by default.
/tell (/t) [Player] [Message] A one-on-one talk mode with another player who
is online and currently playing Final Fantasy
XI. This text is a purple color by default.
/party (/p) [Message] If you are in a party, you can use this chat
mode to communicate with your party members
anywhere in the world of Vana'diel. If you are
not in a party and use this command, you will
receive an error message. This text is a blue
color by default.
/linkshell (/l) [Message] With a linkshell equipped, you can use this
command to talk to anyone in your linkshell
from anywhere in the world of Vana'diel. If
you are not in a linkshell and use this, you
will receive an error message. This text is a
green color by default.
/emote (/em) [Action] This command allows you to express actions,
similar to a /me command in an IRC environment.
The emote message can be seen in the same range
as a Say message and its color is purple by
default. Unlike special pre-set emotes, these
will not be accompanied by your character
performing a special action unless you specify
one in a macro. (See *Actions and Emotions* for
more details)
/chatmode (/cm) [Mode] This works like the menus in allowing you to
set a chat mode as your default to always speak
in. Your default chat mode does not require
that you put a command in front of every line
you type. Shout can never be set as a default
mode due to the obvious annoyance factors.
Typing just /chatmode will show your current
chat mode.
Actions and Emotions
Emotions
The following is a list of the current pre-set emote messages in the game.
These can be seen within the Say range and many are accompanied by your
character performing a unique animation.
Depending on if you are targeting something or not affects the resulting emote
message. The first line of each description is what you would see if not
targeting anything. The second is if you are targeting an object or person.
/point [Character Name] points [cardinal direction].
[Character Name] points.
[Character Name] points at <t>.
/bow [Character Name] bows.
[Character Name] bows courteously at <t>.
/salute [Character Name] salutes.
[Character Name] salutes <t>.
/kneel [Character Name] kneels respectfully.
[Character Name] kneels respectfully before <t>.
/laugh [Character Name] shakes with laughter!
[Character Name] bursts out laughing beside <t>!
/cry [Character Name]'s eyes bring over with tears.
[Character Name] cries with sorrow before <t>.
/no [Character Name] shakes his/her head.
[Character Name] shakes his/her head at <t>.
/nod (/yes) [Character Name] nods.
[Character Name] nods at <t>.
/wave [Character Name] waves.
[Character Name] waves at <t>.
/goodbye (/farewell) [Character Name] waves goodbye.
[Character Name] waves goodbye at <t>.
/welcome [Character Name] motions in welcome.
[Character Name] welcomes <t>.
/joy [Character Name] motions joyfully.
[Character Name] motions joyfully at <t>.
/cheer [Character Name] cheers!
[Character Name] cheers <t> on!
/clap [Character Name] claps his/her hands.
[Character Name] claps his/her hands at <t>.
/praise [Character Name] praises.
[Character Name] praises <t>.
/smile [Character Name] smiles warmly.
[Character Name] smiles warmly at <t>.
/poke [Character Name] pokes.
[Character Name] pokes <t>.
/slap [Character Name] slaps his/her own face.
[Character Name] slaps <t>.
/stagger [Character Name] can't help himself/herself and
staggers.
[Character Name] looks at <t> and staggers.
/sigh [Character Name] sighs dejectedly.
[Character Name] looks at <t> and sighs dejectedly.
/comfort [Character Name] seems to want to cheer someone up,
badly!
[Character Name] pats <t> consolingly.
/surprised [Character Name] looks surprised!
[Character Name] looks at <t> in surprise.
/amazed [Character Name] looks amazed but curious.
[Character Name], amazed, motions questioningly at <t>.
/stare [Character Name] stares blankly.
[Character Name] stares at <t>…
/blush [Character Name] blushes in embarrassment.
[Character Name] looks at <t> embarrassingly.
/angry [Character Name] looks angry.
[Character Name] motions angrily at <t>.
/disgusted (/upset) [Character Name] looks disgusted.
[Character Name] looks at <t> disgustedly.
/muted [Character Name] is quiet as if he/she had a Silence
spell cast on him/her.
[Character Name] falls silent in front of <t>.
/doze [Character Name] dozes off quietly.
[Character Name] falls asleep in front of <t>.
/panic [Character Name] freaks out in panic!
[Character Name] looks at <t> and panics!
/grin [Character Name] is grinning at himself/herself…
[Character Name] grins roguishly at <t>.
/dance [Character Name] dances happily.
[Character Name] and <t> happily dance together.
/think [Character Name] seems lost in thought.
[Character Name] looks away from <t>, lost in thought.
/fume [Character Name] fumes.
[Character Name] fumes in front of <t>.
/doubt [Character Name] looks doubtful.
[Character Name] questions <t>.
/sulk [Character Name] sulks.
[Character Name] looks away from <t>, sulking.
/psych [Character Name] psychs up!
[Character Name] psychs up with <t>!
/huh [Character Name] gives up, confused.
[Character Name] stares at <t>, confused.
/shocked [Character Name] looks shocked!
[Character Name] looks at <t>, shocked!
Actions
For any special emote message with a linked animation, you can have your
character perform the animation without the text phrase by using this command:
/[Emote Name] motion
For example, if you wanted to have your Tarutaru do the "Happy Taru Dance",
you'd just type:
/panic motion
If using this command in a macro, you'd use the same command:
/em does the Happy Taru Dance!
/panic motion
The following special emote messages, however, do not have a corresponding
animation:
/smile /doze
/slap /grin
/stare /dance
/muted
Sit
/sit is a newly added command where your character will sit down in a position
different from that of when you are kneeling or healing. Unlike /heal, you will
not regain health or magic. While in the sit position, you can perform the
following emotes:
/yes (/nod) /cry
/no /laugh
/clap /huh
/wave /farewell
/goodbye
Friend Lists and Blacklists
Friend
/friendlist (/flist) Brings up the friend list menus.
/friendlist add/delete [Player] Add or Delete a person to your friend list.
/befriend [Player] Asks a person if they would like to join
your friend list.
These commands control how you are seen to people whose friend lists you are
on:
/online Shows you as online.
/away Shows you as away.
/busy Shows you as busy.
/hide (/invisible) Hides your status from your friends.
Blacklist
/blacklist (/blist) Brings up your blacklist.
/blist add/delete [Player] Add or delete a person from your blacklist.
Searches
With over 3,000+ people per server, it quickly becomes a chore to find specific
people. The search command can help cut those numbers down quickly.
/search (/sea) The main search command. Just typing this in will
show you all the people in your current area.
/sea all The 'all' will broaden your search to the entire
server.
Search Terms
These are used to help narrow down a search and are to be used after the
/search or /search all terms.
friend Searches for people on your friend list.
linkshell Searches for people in your linkshell (if equipped).
name [Player] Searches for a specific person.
race [Race] Searches for all people of a particular race. Race
terms are: Hum, Elv, Tar, Mit, and Gal.
level [# Level] Searches for people of a particular level. You can
search for a level range like this:
level [# Level]-[# Level]
rank [# Rank] Searches for people of a specific rank.
home [Hometown] Searches for people of a specific hometown. Hometown
terms are: San, Bas, and Win.
area [Area] Searches for people in a specific area. You can only
search in areas you have been to before.
job [Job] Searches for people with a specific main job. Job
terms are: WAR, MNK, WHM, BLM, RDM, THF,
DRK, PLD, BRD, BST, RNG, NIN, DRG, SAM, SMN.
inv Searches for people who are looking for a party.
away Searches for people who are marked as away.
- (minus sign) Sorts the search in descending order instead of
ascending.
—Search Examples—
The following are a variety of examples of how you can do searches in FFXI.
/search all rank 6 Searches the world for people of rank 6.
/sea rank 6 Searches your current area for people of
rank 6.
/sea 6 Searches your current area for people who
are level 6.
/sea all bil Searches the world for people whose name
begins with 'Bil'.
/search WAR 28 Searches your current area for people who
are warriors of level 28.
/sea all race Elv level 4-32 Searches the world for Elvaans that are
levels 4-32.
/sea rank 2 level 10 job whm Searches your current area for people who
are level 10 white mages of rank
2.
/search all area Qufim Searches all of Qufim, if you have been
there before.
/sea all -rank Searches the world and lists people by their
rank in a descending order.
Miscellaneous Commands
/? Lists all of the possible commands in FFXI.
By listing a command after /? you can get a
detailed description of the command.
Example: /? /lsmes
/servmes (/smes) Displays the current server message.
/ver Displays your version number for FFXI.
/echo [Message] Displays a message only you can see.
/random Displays a random number of a dice roll to
anyone in the Say range.
/automove Toggles auto-movement (auto-run) on and off.
/follow [Target] Your character will auto-follow the
specified target as long as it is in range.
This can be turned off by typing /follow
again or manually moving your character with
the controller or keyboard.
/names Toggles the names showing above the
characters. You can turn them back on by
typing the command again. This is helpful
for taking pictures.
/anon Sets your character as anonymous. Your
job(s) and levels will not be visable to
people who 'Check' you. Your name will show
in general area searches, but your job,
level, rank, hometown, etc information will
not be shown. The name over your head will
also change to a dark blue color.
/wait [Delay Amount] Mainly for use with macros, this command
allows you to place a delay on performing
actions. The delay can range from 1-20.
Targetin
<t> Selects whatever you are currently targeting.
<st> Allows you to select a target while you are locked on to
another target. This is helpful for healing someone while
you are attacking something at the same time.
<p0>-<p5> Selects a party member. 0 is yourself, the rest from the
top of your party list going downwards with <p5> being the
last member listed. (In a party of 6)
<me> Selects yourself. Just typing in your name works as well
for macros targeted on yourself.
<pos> Lists your current position for your area according to the
map grid coordinates. It will be displayed like this: (G-9)
<mpos> Lists your current position while on the boat or an
airship.
<call0>-<call21> Plays a whistle or other sound effect along with a
controller vibration (if applicable). Despite the
annoyance, these are helpful for alerting party members to
danger, starting skill chains, getting the attention of
someone who is dozing off or AFK, etc. The call tones only
work in party chat.
<scall0>-<scall21> Plays a whistle or other sound effect but without the
controller vibration. These only work in party chat.
<ncall0>-<ncall21> Only performs the controller vibration. These only work in
party chat.
<hp> Displays your HP as a number out of your max HP.
Example: 256/278
<mp> Displays your MP as a number out of your max MP.
<tp> Displays your TP as a percent.
<hpp> Displays your HP as a percent.
<mpp> Displays your MP as a percent.
/mission mission menu
/quest quest menu
/keyitem items menu
/map map for area if you have a map for the area your in
/regionmap Brings up the regional map which displays conquest
points and territorial information.
/playtime (/playlog) Shows total time you've played for your current char
/clock Toggles the Vana'diel clock in the lower left corner
of the screen as well as displays the current date,
time, and moon phase for Vana'diel in your chat log.
Also displays the current day and time for Earth.
/pol Temporarily logs you out to Playonline. You are still in teh world and can be attacked but if someone searches for you they see a blue icon next to your name(afk)
/supportdesk (/sd) Brings up the Help Desk menu
/helpdesk ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/logout Logs you out of the game
Attacks
/attack You will begin to attack whatever you are targeting. If you are targeting something invalid you will get an eror messge
/attackoff If you are attackim something you will stop attkin it.
/autotarget on/off puts autotarget on and off. autotarget switches to your nearest enemy after the current one you were attackin dies.
/lockon you will lockon to your target. this means you will follow it as you are attackin if /automove is on
/target (/ta) Targets the closest person item or enemy–anything etc. to you.
/targetpc Targets the closest player character to you.
/targetnpc Targets the closest npc character to you.
/help (/h) If your enemy turns out to be too much for you to
handle on your own, use this command to call for help
from people in the area. You will continue to fight
the enemy, but others can join in to help you. No
experience can be gained if you call for help.
/assist (/as) If someone has called for help in a fight, this will
auto-target their enemy for you to help fight it. If
you are not in range of the enemy, nothing will
happen.
/item [Item Name] Allows you to use a consumable item in your inventory
on yourself.
/equip [Item Name] Allows you to equip an item such as weapons, armor,
etc.
/magic Allows you to cast a magic spell if you
are a mage of any type. The spell name
must be in double quotes and properly
spelled and capitalized. This can be used
for any spell type including ninjitsu and
songs.
/weaponskill (/ws) "[Skill]" [Target] Allows you to use a weapon skill
provided that you have enough TP and
you know the skill. The weapon skill
name must be in double quotes and
properly spelled and capitalized.
/ninjitsu (/nin) "[Spell]" [Target] Allows you to cast a Ninjitsu spell if
you are a Ninja. The spell name must be
in double quotes and properly spelled and
capitalized.
/song (/so) "[Song]" [Target] Allows you to cast a Song spell if you
are a Bard. The spell name must be in
double quotes and properly spelled and
capitalized.
/jobability (/ja) "[Job Ability]" [Target] Allows you to use a job ability
provided that you know the
ability and that it is not in
'cool down' mode. The job ability
must be in double quotes and
properly spelled and capitalized.
/pet "[Pet Command]" [Target] Allows you to give your pet a command if
you have one. The command must be in
double quotes and properly spelled and
capitalized.
/range (/ra) [Target] Allows you to use a ranged attack provided
that you have any ranged weapon equipped.
/shoot [Target] Allows you to use a ranged attack provided
that you have a ranged weapon that can
shoot (Gun, Bow, Crossbow, etc. with
proper ammo) equipped.
/throw [Target] Allows you to use a ranged attack provided
that you have a ranged weapon that can
be thrown (Pebbles, Darts, Boomerang,
etc.) equipped.
/check (/c) [Target] Allows you to check a target. If you are checking an
enemy, you will receive a message in your chat log
telling you roughly how difficult the enemy would be
for you to fight. If you are checking another player,
a screen will come up showing you their equipment,
title, level(s) (if not anonymous), their bazaar
message, and if they have a bazaar of items for sale
or not.
/fish Allows your character to go fishing if they have a
fishing rod equipped with bait and are near a body of
water.
/dig Allows you to command your chocobo to dig provided
that you are on a chocobo and you have Gyshall Greens
in your inventory. (One Gyshall Green per dig)
/dismount Allows you to dismount from your chocobo if you are
riding one.
/heal Your character will kneel down and go into healing
mode. You will regain more health and magic the
longer you stay down. Type the command again to stand
up from healing or just move your character.
Parties, Alliances, and Linkshells
Managing a party or linkshell can be a lot of work. These quick commands should
help lessen the burden.
Parties & Alliances
/partycmd (/pcmd) The main party command. This has a few
special subcommands depending on whether
or not you are a party leader:
leave Leave current party. (Anyone)
add [Player] Invites a player to join your party. (Leader only)
kick [Player] Removes a member from the party. (Leader only)
breakup Disbands the party and all members go to solo play.
(Leader only)
/alliancecmd (/acmd) The main alliance command. Alliance commands
can only be used by party leaders.
leave Removes your party from the alliance.
add [Party Leader] Invites a party to join your alliance.
kick [Party Leader] Removes a party from the alliance.
breakup Disbands the alliance and all parties go back to
individual parties.
/invite (/inv) Sets your character to seeking a party or
playing solo. You can add 'on' or 'off'
after the command, but it is not necessary.
/autogroup (/ag) Sets your character to seeking in auto-group
mode. You will be placed in a party
automatically with others in auto-group mode
who are in the current area.
/join Join a party or alliance that you have been
invited to.
/decline Turn down a party or alliance that you have
been invited to.
/nominate (/propose) Asks a poll. Look at this example to see how
it is used:
/propose party Should.we.go.to.Davoi? Yes No
This would show to your party as:
[Should.we.go.to.Davoi?]
1: Yes
2: No
Spaces are seen as a divider between the
question and options, so a period must be
used to space out a question instead. A poll
can have up to 8 options. Although polls can
be said in Say, Shout, Linkshell, and Party
modes, it is most often used in parties. To
respond to the poll, use the /vote command.
The poll results will be updated as votes
come in anonymously.
/vote [Option #] Vote if a proposition or nomination has been
issued. Votes are anonymous.